Initial Iteration
Initial Iteration
Second Iteration and experimenting with a turn-around
Second Iteration and experimenting with a turn-around
Third (Final) Iteration
Third (Final) Iteration
Scaled to be a 150 x 150 px sprite
Scaled to be a 150 x 150 px sprite
Scaled to be a 64-bit sprite
Scaled to be a 64-bit sprite
Harpy Character (2023 - 2024)
Above is a series of concept and sprite work I have created for a passion project among friends, designed to be a small-scale RPG in old-school pixelated fashion. The above character is one the main three protagonists: a harpy character who is a magically inclined embalmer and mortician, come to aid the party in defeating a great evil.


Initial Iteration
Initial Iteration
Second iteration after consultation
Second iteration after consultation
Experimenting with clothing design
Experimenting with clothing design
Third Iteration based on existing characters
Third Iteration based on existing characters
Traditional sketches while in a meeting to gain an idea of what the goal of the character was
Traditional sketches while in a meeting to gain an idea of what the goal of the character was
Scaled to be a 64-bit sprite
Scaled to be a 64-bit sprite
Final portrait sprite
Final portrait sprite
Swordsman Character (2023 - 2024)
Above is a continuation of the series of concept and sprite work I have created for a passion project among friends as mentioned prior, designed to be a small-scale RPG in old-school pixelated fashion. The above character is one the main three protagonists: a wolf character who hails from a clan of half-animal swordsman, the initial instigator of bringing the three character together to save the world from a massive threat.


Initial Iteration
Initial Iteration
Overhaul and Second iteration
Overhaul and Second iteration
Esxperimenting with the mechanics of his body
Esxperimenting with the mechanics of his body
Third Iteration
Third Iteration
Practice simplifying to make into a sprite
Practice simplifying to make into a sprite
Latest experimental sprite-work and playing with palettes
Latest experimental sprite-work and playing with palettes
"Jinfo" (2023 - 2024)
Above is a continuation of the series of concept and sprite work I have created for a passion project among friends as mentioned prior, designed to be a small-scale RPG in old-school pixelated fashion. The above character is one the main three protagonists as well: "Jinfo" is a mechanical golem, risen from his many years serving nature to join the main party to save the environment that he loves.


The original sketch
The original sketch
My drawing, using the original sketch as a base
My drawing, using the original sketch as a base
"Chairon" and "MeStrong" (2022 - 2023)
Above are two small series of drawings and sketches of characters I have created, specifically derived from my times playing Dungeons and Dragons, a tabletop RPG, with friends. The first character, "Chairon", is a robotic Palladian (or knight) fueled by an enchanted, fiery relic in his chest. The second character, "MeStrong", is a Goliath--a sort of giant--barbarian bearing plates of armor and an ancient relic around her neck that grants her magical abilities.
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